PLUGIN

Unreal Engine Media I/O Plugin

The Unreal Engine Media I/O Plugin for Medialooks Video SDK bridges the gap between Unreal Engine and the broadcasting world. Designed for developers and broadcasters, it enables seamless media input and output within Unreal Engine, leveraging the powerful capabilities of the Medialooks Video SDK. This plugin simplifies integration with professional video workflows, allowing real-time streaming, recording, and playback.

Transform your Unreal Engine projects with the Unreal Engine Media I/O Plugin for Medialooks Video SDK. Reach out to our team to learn how this plugin can meet your project’s unique requirements.

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Key Features

This plugin enhances Unreal Engine’s capabilities by integrating with popular broadcasting and production tools such as:

  • Video streaming platforms like YouTube, Twitch, and Facebook Live.
  • Production tools like OBS Studio, VMIX, and custom broadcast applications.
  • Monitoring, visualization, and control systems for advanced workflows.

  • Comprehensive Media Support: Seamlessly handles video and audio in a wide range of industry-standard formats and protocols, ensuring flexibility in any production setup.
  • Optimized Workflow Integration: Intuitive APIs and streamlined configuration eliminate setup complexity, allowing developers to focus on creativity and efficiency.
  • Cross-Platform Compatibility: Operates in local environments, the cloud, or hybrid setups, supporting diverse production scenarios.

  • Ease of Use
    Drag-and-drop functionality and automatic configuration minimize the need for manual setup.
  • Versatility
    Supports various use cases, from live broadcasting to virtual production and beyond.
  • Professional Quality
    Delivers high-resolution outputs with reliable performance, ideal for demanding production environments.
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Use Cases

This plugin combines the robust features of the Medialooks Video SDK with Unreal Engine’s advanced rendering and processing capabilities. It empowers developers to quickly create professional-grade solutions, whether for live events, broadcast production, or interactive applications.

  • Virtual Production: Stream real-time content to broadcast systems or record gameplay and simulations directly within Unreal Engine.
  • Live Broadcasting: Integrate Unreal Engine with professional streaming pipelines via protocols such as SRT, NDI, and RTSP.
  • Virtual Events: Enhance virtual events and online experiences with high-quality media streamed directly from Unreal Engine.
  • Post-Production: Use Unreal Engine’s rendering capabilities for creative production workflows, with smooth input and output integration.
  • Monitoring and Control: Create custom tools for real-time analysis and monitoring of live feeds.

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