Bridges the gap between Unreal Engine and the broadcasting world. Seamless media input and output within Unreal Engine — real-time streaming, recording, and playback powered by Medialooks Video SDK.
Enhance Unreal Engine with industry-grade media I/O — without the integration complexity.
Handles video and audio in a wide range of industry-standard formats and protocols, ensuring flexibility in any production setup.
Intuitive APIs and streamlined configuration eliminate setup complexity, so developers can focus on creativity and efficiency.
Operates in local environments, the cloud, or hybrid setups — supporting diverse production scenarios without compromise.
Drag-and-drop functionality and automatic configuration minimize manual setup time.
Supports live broadcasting, virtual production, interactive applications, and more — all from one plugin.
High-resolution outputs with reliable performance, built for the most demanding broadcast environments.
Combines Video SDK's robust media handling with Unreal Engine's rendering power — ready for live events, broadcast, and interactive applications.
Stream real-time rendered content to broadcast systems or record gameplay and simulations directly within Unreal Engine with broadcast-grade quality.
Integrate Unreal Engine with professional streaming pipelines via SRT, NDI, and RTSP protocols — connecting to OBS, vMix, and custom broadcast apps.
Enhance online conferences and virtual events with high-quality media streamed directly from Unreal Engine's rendering pipeline.
Use Unreal Engine's rendering capabilities for creative production workflows with smooth media input and output integration for demanding pipelines.
Build custom tools for real-time analysis, visualization, and monitoring of live feeds — all within the Unreal Engine environment.
Power interactive broadcast graphics, XR applications, and live show control systems with professional media I/O at their core.
Our team will help you find the right configuration for your project's unique requirements.