Live video transport for broadcast workflows
Video Transport turns Windows workstations into contribution and receive nodes for production-quality video over the public Internet. Connect SDI, NDI, cameras and remote guests with configurable latency and WebRTC transport, GPU encoding and broadcast-ready outputs.
Access the latest Video Transport software package. Portable Windows applications; no hardware appliance required.
Trusted in professional video workflows
Video Transport connects remote productions, facilities and contributors without replacing the SDI and NDI workflows already in operation.
Selected customers




Compatible with the gear already in the rack
Sending a live feed over the Internet shouldn't force the control room to use consumer calling apps, give up SDI and NDI, or build a custom transport stack for every production.
Send contribution feeds to the control room while keeping switching, graphics, audio and monitoring at the production hub.
Take in SDI, HDMI, NDI, cameras, audio devices and supported network streams. Deliver the received feed as NDI, SDI, audio or a virtual output.
Run close to real time, add recovery time when reliability matters, or use a fixed buffer when multiple feeds need to arrive together.
Publish, route, monitor and configure distributed VT nodes from the Control Panel or through the VT API.
Primary Video Transport signal flow
Capture an SDI, NDI, camera, audio or supported network source.
Attempt a direct peer-to-peer path; use a gateway when a direct connection is unavailable.
Decode the feed, apply the required buffer and make it available to the local workflow.
Route, preview and monitor distributed locations from the Control Panel.
Move camera feeds from a venue to a central control room and use fixed buffers for predictable arrival timing.
Path
Venue cameras → Publisher → WAN → Receiver outputs → production switcher
Bring anchors, commentators and interview guests into a native SDI or NDI production.
Path
Guest camera + mic ↔ studio return → SDI/NDI production
Deliver a low-latency program feed to talent, directors, clients, judges or engineering teams.
Path
Program output → Publisher → Receiver or Web Preview
Bridge studios, edit suites, MCRs and remote teams without replacing the local production stack.
Path
Facility A SDI/NDI ↔ Video Transport ↔ Facility B SDI/NDI
Choose real-time, ultra-low, low, reliable or fixed buffering at the receiver.
Use retransmission and Forward Error Correction to protect the feed against packet loss.
Use H.264, HEVC and AV1 on supported NVIDIA hardware, plus CPU H.264, Quick Sync options and VP9.
Transport HD and UHD video with configurable bitrates up to 50 Mbps.
Carry up to 16 audio channels with masks, external audio, ASIO splitting and contributor mixes.
Carry supported NDI metadata, VANC closed captions and timecode.
Real-time / Ultra-low
Minimal buffering. Prioritizes immediacy over recovery.
Low / Balanced
Moderate buffering. Some recovery headroom for typical networks.
Reliable
Large buffer. Maximum time to retransmit and recover lost packets.
Lower latency prioritizes immediacy; a larger buffer gives the transport more time for recovery. Values are illustrative.
| Operating goal | Suggested mode | Typical use |
|---|---|---|
| Minimum delay | Real-time / Ultra-low | Interview, interactivity, return feed |
| Balanced operation | Low | General contribution |
| Maximum recovery | Reliable | Unstable or long-distance network |
| Predictable arrival | Fixed buffer | Multi-camera REMI |
Video Transport handles connection establishment separately from the media path, so teams can deploy quickly and retain routing control in restricted environments.
Direct, routed and customer-controlled connection paths
Locations · Inbound feeds · Outbound feeds · Live bitrate and stream count
Live sample
VT20 · ICE · C:1 · 9.1 Mbps · NVENC HEVC · Latency 159 ms · RTT 19 msMonitor the source, connection and decoded output from the desktop applications or the Control Panel.
Send a secure contribution link or deploy VT Guest when the production needs a reliable transport protocol, GPU encoding, and a controlled contribution kit.
Automatic per-guest mix-minus can create individual return mixes for up to eight Web Guests.
Captures and publishes local SDI, NDI, video, audio and supported IP sources.
Receives a feed, applies transport settings and exposes it to the local production.
Provides a bidirectional native contribution endpoint.
Combines Publisher and Receiver services for unattended locations.
Manages locations, routes, previews and transport parameters from a browser.
All native applications are delivered in one portable Windows package. No installer is required.
On-premises Video Transport
Deploy signaling, TURN, VT Gateway and optional SFU services in your own data center, private network or cloud account.
Automation and integration
The Socket.IO-based VT API provides programmatic control of VT Publisher, VT Receiver and VT Server. It is designed for on-premises deployments and requires a dedicated API license.
{
"type": "command",
"to": "receiver-manager-id",
"command": {
"command": "channel_start",
"channel": "remote-camera-1",
"props": "mode='NDI'"
}
} Starting at $450 for three months
Use Medialooks-hosted signaling and connectivity services without deploying server-side infrastructure.
Custom pricing
Run signaling, TURN, VT Gateway and optional SFU services in customer-controlled infrastructure.
What counts as a channel?
One channel generally represents one active native transmission or one connected Web Guest.
Evaluate Video Transport with your own source, network and destination — or send us the workflow and we will help plan the test.
Portable Windows package · Cloud or on-premises · Technical onboarding available
In a suitable network, real-time mode can operate around 50–150 ms. Actual latency depends on RTT, buffering, encoding, decoding and output processing.
Not necessarily. Video Transport uses ICE and can fall back to VT Gateways or TURN. Restricted environments can define a specific UDP range or deploy on-premises.
Receiver instances can use the same fixed buffer for predictable arrival timing.
Desktop workflows support H.264, HEVC and recent NVIDIA AV1 implementations. Browser contribution uses WebRTC with H.264 or VP9.
Yes. Publisher and Receiver can bridge supported SDI/HDMI devices, NDI, cameras, audio devices and network streams.
Yes. The on-premises edition supports customer-controlled signaling, TURN, VT Gateway and optional SFU infrastructure.
Yes. The VT API controls managers, channels, properties, previews and Web Guest settings for on-premises deployments.
Publisher, Receiver, Guest and Server are Windows applications. Browser tools run on other supported platforms.